Contents • • • • • • • • Problems Intro Text Rendering The line 'Six years later' at the intro doesn't appear correctly (by three letters instead of by one). This can be corrected by setting the texture cache slider to safe. PerfCounters This game uses a feature known as PerfCounters.
Using emulator features such as savestates can cause this feature to glitch out, making the game run incredibly slow. There is no known solution to this quirk. Restarting the game after a normal save will remedy the slowdown.
Dark Stripes Some textures like water and Ramon Salazar (boss) may have strange dark stripes on them. To avoid this issue don't set IR to Auto with OpenGL and disable Fast Depth Calculation with Vulkan. Configuration No configuration changes are known to affect compatibility for this title. Version Compatibility The graph below charts the compatibility with Resident Evil 4 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred. Compatibility can be assumed to align with the indicated revisions.
However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate. Testing This title has been tested on the environments listed below: Test Entries Revision OS Version CPU GPU Result Tester r7367 Windows 7 AMD Phenom II 720 BE @ 3.2GHz ATI Radeon HD 4850 Works good 3.0 Windows 7 AMD Phenom II 965 Quad-core @ 3.4GHz AMD Radeon HD 6870 Very minor GFX glitches, rare crashing, 80-100% speed, occasional sound glitches 3.0-721 Windows 7 Intel Core i5-750 @ 2.66GHz NVIDIA GeForce GTS 250 Smaller slowdowns in big areas. No crashes so far. 3.0-776 Windows 7 Intel Core i5-2500K @ 3.3GHz ATI Radeon HD 5870 Some artifacts on the sides of the screen with widescreen hack but looks good.
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